Introducing

Project Looking Glass 3D, or LG3D for short, is a revolutionary method of user interaction with their computers - a 3D Desktop actually.

This method allows users to utilize 3D capabilities of their computers, resulting in having a stunning 3D environment and more user-friendly touch.

LG3D developed by Sun and Open-Source community, using Java, for several years, and recently hit the v1.0 mark. It allows people to use new LG3D applications as well as their existing X-applications on the new 3D desktop, while replacing the traditional “Window Manager” by the new 3D “Scene Manager”.

It gives people more eye-candy and potentially will make computer usage easier. It can run on top of your current environment (KDE/GNOME) or replace them.

This article is going to describe how-to setup and work with LG3D. Note that currently it

is still too early to be considered as a production setting, so don’t expect it to replace KDE kwin or what-you-have any years soon. Fortunately the v1.0 is stable enough so I did not experienced any crashes during the several days I worked with it.

Requirements

  1. CPU: Intel Pentium III or AMD Athlon 1 GHz class or faster.
  2. RAM: 512 MB
  3. Video Accelerator: GeForce 3 class and up (or any video chip supporting OpenGL v1.3) with 32MB of VRAM or more. Make sure that Accelerated drivers installed. To show OpenGL version use:
    glxinfo | grep -i "GLX version"
  4. Screen resolution: 800×600 or above at 24 or 32-bits (True Color)
  5. Disable XGL, because it is not compatible with LG3D.
  6. Fast Internet to download stuff. half Mbps or up.
  7. 3-Button Mouse (you must have middle mouse click)
  8. openSUSE x86 (does not run on x86-64 or other architectures)

(more…)

Original post by E@zyVG

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